Version history

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Revision as of 02:49, 12 April 2020 by David (Talk | contribs)

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1.5.1 release notes

  • Upgraded project to Unity 2019.3.9.

1.5.0 release notes

  • Upgraded project to Unity 2019.3.7. We still provide a download for Unity 2018.4.0 in case you prefer to use this version, but for new projects we recommend using Unity 2019 in order to be able to use the latest features of the engine and its libraries.
  • Updated Unity Ads integration to work with the latest version of the Advertisement library.

1.4.1 release notes

  • Fixed level scrolling not working after completing all levels.

1.4.0 release notes

  • Upgraded project to Unity 2018.4.0.

1.3.4 release notes

  • Upgraded project to .NET 4.x.

1.3.3 release notes

  • Fixed display bug with the level stars when 0 stars were obtained by the player.

1.3.2 release notes

  • Fixed collectables incorrectly animating their position very slightly over time.

1.3.1 release notes

  • Fixed in-game boosters being able to be applied over existing boosters.
  • Fixed level 80 button pointing to level 76 by mistake.
  • Tweaked lose popup sound.

1.3.0 release notes

  • Upgraded project to Unity 2018.3.0.
  • Moved the editor tools to the Tools menu option.

1.2.9 release notes

  • Upgraded project to Unity 2018.2.18.

1.2.8 release notes

  • Fixed lives system not updating correctly when the game goes to background on mobile platforms.

1.2.7 release notes

  • Upgraded project to Unity 2017.4.0 LTS (you can find more information about Unity LTS releases here).
  • Fixed exception happening when running under .NET 4.x.
  • Added resolution utility to the editor.

1.2.6 release notes

  • Added player preferences tab to game settings editor (useful for testing).

1.2.5 release notes

  • Removed the unnecessary loading popup for IAP purchases on Android.

1.2.4 release notes

  • Levels with collectables do not generate more collectables than those strictly required now.
  • Fixed player input spamming.

1.2.3 release notes

  • Fixed rare bug with the level scene scrolling.

1.2.2 release notes

  • Fixed the level scene clouds not working in Unity 2017.3.

1.2.1 release notes

  • Boosters are chained now.

1.2.0 release notes

  • Implemented booster combos.

1.1.0 release notes

  • Implemented support for rewarded ads via Unity Ads.
  • Implemented support for in-app purchases via Unity IAP.
  • Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
  • Level scores are stored in PlayerPrefs now.
  • Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.

1.0.1 release notes

  • Fixed bug that caused the level limit to be negative sometimes.
  • Fixed some animator warnings.

1.0 release notes

  • Initial release.