Version history

From gamevanilla wiki
Revision as of 02:51, 14 February 2018 by David (Talk | contribs) (1.2.2 release notes)

Jump to: navigation, search

1.2.2 release notes

  • Fixed the level scene clouds not working in Unity 2017.3.

1.2.1 release notes

  • Boosters are chained now.

1.2.0 release notes

  • Implemented booster combos.

1.1.0 release notes

  • Implemented support for rewarded ads via Unity Ads.
  • Implemented support for in-app purchases via Unity IAP.
  • Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
  • Level scores are stored in PlayerPrefs now.
  • Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.

1.0.1 release notes

  • Fixed bug that caused the level limit to be negative sometimes.
  • Fixed some animator warnings.

1.0 release notes

  • Initial release.