Version history

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Revision as of 12:08, 8 December 2017 by David (Talk | contribs)

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1.2.0 release notes (submitted to the Asset Store and currently pending review)

  • Implemented power-up combos.

1.1.0 release notes

  • Implemented support for rewarded ads via Unity Ads.
  • Implemented support for in-app purchases via Unity IAP.
  • Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
  • Level scores are stored in PlayerPrefs now.
  • Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.

1.0.1 release notes

  • Fixed bug that caused the level limit to be negative sometimes.
  • Fixed some animator warnings.

1.0 release notes

  • Initial release.