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Revision as of 17:43, 27 November 2017 by
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1.1.0 release notes
Implemented support for rewarded ads via Unity Ads.
Implemented support for in-app purchases via Unity IAP.
Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
Level scores are stored in PlayerPrefs now.
Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.
1.0.1 release notes
Fixed bug that caused the level limit to be negative sometimes.
Fixed some animator warnings.
1.0 release notes
Initial release.
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