Difference between revisions of "Version history"

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= 1.2.1 release notes (submitted to the Asset Store and pending review) =
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* Boosters are chained now.
  
 
= 1.2.0 release notes =
 
= 1.2.0 release notes =
* Implemented power-up combos.
+
* Implemented booster combos.
  
 
= 1.1.0 release notes =
 
= 1.1.0 release notes =

Revision as of 10:56, 18 December 2017

1.2.1 release notes (submitted to the Asset Store and pending review)

  • Boosters are chained now.

1.2.0 release notes

  • Implemented booster combos.

1.1.0 release notes

  • Implemented support for rewarded ads via Unity Ads.
  • Implemented support for in-app purchases via Unity IAP.
  • Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
  • Level scores are stored in PlayerPrefs now.
  • Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.

1.0.1 release notes

  • Fixed bug that caused the level limit to be negative sometimes.
  • Fixed some animator warnings.

1.0 release notes

  • Initial release.