Difference between revisions of "Single Player CCG Kit Roadmap"

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(Planned features)
(Planned features)
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* Triggered enemy actions (e.g., ''"When HP below 50, do X"'').
 
* Triggered enemy actions (e.g., ''"When HP below 50, do X"'').
 
* Deck and discard pile view.
 
* Deck and discard pile view.
 +
* Player/enemy turn indicators.
 
* Visual death FX?
 
* Visual death FX?
 
* Move card effect resolution code to independent systems?
 
* Move card effect resolution code to independent systems?
  
 
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Revision as of 10:13, 20 December 2019

Single-Player CCG Kit is currently in Early Access. This means the kit is still in heavy development and its price is at a 50% off discount of its final price. New features will be added based on the most requested items by the community (with priority given to Early Access users).

Planned features

  • Draw cards effect.
  • Strength buff.
  • Weak debuff.
  • Poison debuff.
  • Example map scene.
  • Combat rewards.
  • Support for multiple enemies.
  • Triggered enemy actions (e.g., "When HP below 50, do X").
  • Deck and discard pile view.
  • Player/enemy turn indicators.
  • Visual death FX?
  • Move card effect resolution code to independent systems?