Difference between revisions of "Single Player CCG Kit Installing the kit"

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(Import Single-Player CCG Kit into your project)
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== Import Single-Player CCG Kit into your project ==
 
== Import Single-Player CCG Kit into your project ==
  
Download and import the Single-Player CCG Kit asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the ''Game'' scene and clicking on the ''Play'' button. Make sure you have added all the scenes (located in the ''SinglePlayerCCGKit/Scenes'' folder) to your build settings:
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Download and import the Single-Player CCG Kit asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the ''Game'' scene and clicking on the ''Play'' button. Make sure you have added all the scenes (located in the ''SinglePlayerCCGKit/Scenes'' folder) to your build settings.
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'''Make sure you import the kit as a complete project and that you install the package dependencies required: 2D Animation, 2D PSD Importer, Addressables and Entities.'''
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== Building your game ==
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The kit uses the new Addressables package in Unity for loading its resources. This means that you need to make sure you select the ''Build/Build Player Content'' in the ''Addressables'' window (located in the ''Window/Asset Management'' menu option) before making a build for your target platform.
  
 
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Revision as of 09:00, 19 December 2019

Create a new Unity project

Open Unity (you will need to use Unity 2019.3.0f3 or higher) and create a new 2D project:

new-project.png

Import DOTween into your project

Download and import the free DOTween asset into your project.

Import Single-Player CCG Kit into your project

Download and import the Single-Player CCG Kit asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the Game scene and clicking on the Play button. Make sure you have added all the scenes (located in the SinglePlayerCCGKit/Scenes folder) to your build settings.

Make sure you import the kit as a complete project and that you install the package dependencies required: 2D Animation, 2D PSD Importer, Addressables and Entities.

Building your game

The kit uses the new Addressables package in Unity for loading its resources. This means that you need to make sure you select the Build/Build Player Content in the Addressables window (located in the Window/Asset Management menu option) before making a build for your target platform.