Difference between revisions of "Single Player CCG Kit Installing the kit"
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== Create a new Unity project == | == Create a new Unity project == | ||
− | Open Unity (you will need to use Unity 2020. | + | Open Unity (you will need to use Unity 2020.2.1f1 or higher) and create a new 2D project: |
https://wiki.gamevanilla.com/images/single-player-ccg-kit/new-project.png | https://wiki.gamevanilla.com/images/single-player-ccg-kit/new-project.png |
Revision as of 03:49, 6 January 2021
ContentsCreate a new Unity projectOpen Unity (you will need to use Unity 2020.2.1f1 or higher) and create a new 2D project:
Import DOTween into your projectDownload and import the free DOTween asset into your project. Import TextMeshPro Essential Resources into your projectSelect the TextMeshPro/Import TMP Essential Resources option in the Window menu. This will make sure you can use TextMeshPro in your project. Import Single-Player CCG Kit into your projectDownload and import the Single-Player CCG Kit asset into your project. Make sure you import the kit as a complete project and that you answer "yes" when asked if you want to include the package dependencies. This will automatically install the package dependencies required. Build the contentThe kit uses the new Addressables package in Unity to manage its dynamic resources. In order to be able to use the kit without any issues, you need to build the content before playing for the first time as follows:
And that is it! Enable Fast Play Mode in the Unity editorThis step is optional but, because the kit is compatible with the new Fast Play Mode available since Unity 2019.3, you should always enable it to get a blazing fast experience when pressing the Play button in the Unity editor. You can change this in your Project Settings (located in the Edit/Project Settings menu option). In the Editor section, toggle the Enter Play Mode Options (Experimental) flag on. PlayIf all goes well, you should not have any errors on the console and you should be able to run the game by opening the Game scene and clicking on the Play button. Make sure you have added all the scenes (located in the SinglePlayerCCGKit/Scenes folder) to your build settings if you want to build a player. If you run into any issues during the process, please reach our support and we will be happy to help. |