Difference between revisions of "Manual"

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* Moves cost: The cost in coins of the extra moves.
 
* Moves cost: The cost in coins of the extra moves.
 
* Extra time: The number of extra seconds given to the player when he purchases additional moves.
 
* Extra time: The number of extra seconds given to the player when he purchases additional moves.
* Time cost: The cost in coins of the extra seconds.
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* Time cost: The cost in coins of the extra time.
  
 
https://wiki.gamevanilla.com/images/editor_game_settings_continue.png
 
https://wiki.gamevanilla.com/images/editor_game_settings_continue.png
  
 
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Revision as of 07:47, 28 September 2017

Puzzle Match Kit editor

Puzzle Match Kit provides a visual editor that allows you to change the settings of the game and create new levels easily and without the need of programming. The editor is divided in three areas and we are going to cover every one of them in the following sections.

Game settings editor

The game settings editor allows you to change the general settings of the game. At the top of the Game settings tab, we have the menu:

editor_game_settings_menu.png

In the Score area, you can set the default score given to the player when a tile entity (block, blocker or booster) explodes. You can also set different values for specific types of tile entities.

editor_game_settings_score.png

In the Lives area, you can change the following properties of the lives system:

  • Max lives: The maximum number of lives the player can have.
  • Time to next life: The time left (in seconds) until a free life is given to the player.
  • Refill cost: The cost in coins to fill the number of lives to its maximum.

editor_game_settings_lives.png

In the Coins area, you can change the number of coins initially given to the player.

editor_game_settings_coins.png

In the Boosters area, you can set the number of matches needed for a booster to appear. If two or more boosters share the same number of matches, a random one will always be selected from them.

editor_game_settings_boosters.png

In the Continue game area, you can change the following properties of the continue system (i.e., after he loses a game):

  • Extra moves: The number of extra moves given to the player when he purchases additional moves.
  • Moves cost: The cost in coins of the extra moves.
  • Extra time: The number of extra seconds given to the player when he purchases additional moves.
  • Time cost: The cost in coins of the extra time.

editor_game_settings_continue.png