Difference between revisions of "Fruit Swipe Match 3 Kit Installing the kit"

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(Created page with "{| style="width: 920px; horizontal-align: left;" | == Create a new Unity project == Open the Unity Hub and create a new 2D project using Unity 2019.1.2 or higher: <span st...")
 
(Running the game on mobile)
 
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== Create a new Unity project ==
 
== Create a new Unity project ==
  
Open the Unity Hub and create a new 2D project using Unity 2019.1.2 or higher:
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Open the Unity Hub and create a new '''2D''' project using '''Unity 2020.3.20 LTS''' or higher:
  
<span style="color:red">'''IMPORTANT:'''</span> We always make sure to keep our assets up-to-date so that they work with the latest versions of the engine. Unfortunately, sometimes certain Unity versions have bugs that are outside our control. We keep a list of these known issues [[Unity_compatibility| here]].
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https://wiki.gamevanilla.com/images/fruit_swipe_match_3_kit/installation_new_project.png
  
https://wiki.gamevanilla.com/images/installation_new_project.png
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== Import Fruit Swipe Match 3 Kit into your project ==
  
== Import LeanTween into your project ==
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Download and import the [https://assetstore.unity.com/preview/140660/442155 Fruit Swipe Match 3 Kit] asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the Home scene and clicking on the ''Play'' button. Make sure you have added all the scenes (located in the ''FruitSwipeMatch3Kit/Scenes'' folder) to your build settings:
  
Download and import the free [https://www.assetstore.unity3d.com/en/#!/content/3595?aid=1100l3nzZ LeanTween] asset into your project.
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https://wiki.gamevanilla.com/images/fruit_swipe_match_3_kit/installation_build_settings.png
  
== Import Full Serializer into your project ==
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Please make sure you select a portrait aspect ratio in your ''Game'' tab of the Unity editor, as the game is designed around a portrait orientation.
  
Download and import the free [https://github.com/jacobdufault/fullserializer Full Serializer] library into your project. You only need the ''Assets/FullSerializer/Source'' folder.
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== Running the game on mobile ==
  
== Import Candy Match 3 Kit into your project ==
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In order to run the game on a mobile device, you will need to be familiar with the process of generating a mobile build with Unity. Please refer to the official Unity documentation available here:
  
Download and import the [https://www.assetstore.unity3d.com/#!/content/111083?aid=1100l3nzZ Candy Match 3 Kit] asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the Home scene and clicking on the ''Play'' button. Make sure you have added all the scenes (located in the ''CandyMatch3Kit/Scenes'' folder) to your build settings:
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* [https://docs.unity3d.com/Manual/iphone-GettingStarted.html iOS]
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* [https://docs.unity3d.com/Manual/android.html Android].
  
https://wiki.gamevanilla.com/images/candy_match_3_kit/installation_build_settings.png
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Please make sure you have enabled the Unity Ads service on your project as explained [https://www.wiki.gamevanilla.com/index.php?title=Fruit_Swipe_Match_3_Kit_Monetization here] before generating the mobile build. Otherwise, you may face crashes at runtime due to a bug in the current version of the Unity Ads package.
  
Please note that the Home scene always needs to be the first scene you run and also the first scene in your build settings, as it contains the code that initializes the entire game.
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Finally, please note that the process of generating a build is different to the traditional one in Unity because the kit uses the Entities package. Please refer to the documentation available [https://docs.unity3d.com/Packages/com.unity.entities@0.17/manual/install_setup.html here] in order to learn how to generate a build on a project that uses the Entities package.
  
 
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Latest revision as of 11:59, 19 November 2021

Create a new Unity project

Open the Unity Hub and create a new 2D project using Unity 2020.3.20 LTS or higher:

installation_new_project.png

Import Fruit Swipe Match 3 Kit into your project

Download and import the Fruit Swipe Match 3 Kit asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the Home scene and clicking on the Play button. Make sure you have added all the scenes (located in the FruitSwipeMatch3Kit/Scenes folder) to your build settings:

installation_build_settings.png

Please make sure you select a portrait aspect ratio in your Game tab of the Unity editor, as the game is designed around a portrait orientation.

Running the game on mobile

In order to run the game on a mobile device, you will need to be familiar with the process of generating a mobile build with Unity. Please refer to the official Unity documentation available here:

Please make sure you have enabled the Unity Ads service on your project as explained here before generating the mobile build. Otherwise, you may face crashes at runtime due to a bug in the current version of the Unity Ads package.

Finally, please note that the process of generating a build is different to the traditional one in Unity because the kit uses the Entities package. Please refer to the documentation available here in order to learn how to generate a build on a project that uses the Entities package.