Candy Match 3 Kit Installing the kit
Create a new Unity project
Open Unity (you will need to use Unity 2020.3.20 LTS or higher) and create a new 2D project:
IMPORTANT: We always make sure to keep our assets up-to-date so that they work with the latest versions of the engine. Unfortunately, sometimes certain Unity versions have bugs that are outside our control. We keep a list of these known issues here.
Import Candy Match 3 Kit into your project
Download and import the Candy Match 3 Kit asset into your project. If all goes well, you should not have any errors on the console and you should be able to run the game by opening the Home scene and clicking on the Play button. Make sure you have added all the scenes (located in the CandyMatch3Kit/Scenes folder) to your build settings:
Please note that the Home scene always needs to be the first scene you run and also the first scene in your build settings, as it contains the code that initializes the entire game. Also, please make sure you select a portrait aspect ratio in your Game tab of the Unity editor, as the game is designed around a portrait orientation.
Running the game on mobile
In order to run the game on a mobile device, you will need to be familiar with the process of generating a mobile build with Unity. Please refer to the official Unity documentation available here:
Please make sure you have enabled the Unity Ads service on your project as explained here before generating the mobile build. Otherwise, you may face crashes at runtime due to a bug in the current version of the Unity Ads package.